Game cyclus part I: assembly

By Kim Regnery (Payload Team) This week we have been focussing on the game cyclus of the Dice Payload. In the video you can see how two of our engineers (Matthijs and Kim) are assembling the Dice Payload. Please note that both engineers have been in quarantine prior...

Dice payload assembly

By Kim Regnery (Payload Team) The last couple of weeks have been very exciting for the Payload Team, after more than one and a half years of working on the theory and mainly looking at 3D models on the computer, we finally were able to start the assembly of our first...

Task scheduling on the satellite

By Timon Bestebreur (Software Team) The satellite needs to perform many tasks, but how does it decide what task to perform? We do this using a multi-level non-preemptive queue, with a separate queue for high priority tasks that need to be done once (onetime tasks)....